Crafting Equipment and Magic Items Source Starfinder Core Rulebook pg. The only exception to this is the requisite item creation feat, which is mandatory. If it is possible to craft magic items, can you further enhance existing items, or must they be fresh starts? 63 Creating Potions. Craft Magic Arms and Armor. If you have done this with your character, what was your experience? The DC to create a magic item increases by +5 for each prerequisite the caster does not meet. Dynamic Magic Item Creation. In addition, you cannot create potions, spell-trigger, or spell-completion magic items without meeting their spell prerequisites. Crafting a magic weapon requires one day for each 1,000 gp value of the base price. When you select this feat, you gain formulas for four common magic items of 2nd level or lower. (Note: For those familiar with Pathfinder’s item creation rules, you will notice that I’ve removed the requirement that all magic items must be at least magically +1. Traits. 167, Pathfinder #16: Endless Night pg. General: A type of feat that any character can select, regardless of ancestry and class, as long as they meet the prerequisites. Browse other questions tagged pathfinder-1e magic-items crafting or ask your own question. With the dynamic magic item creation system, the crafting of magic items becomes a quick but interesting story in which the whole party can participate. Player Builds. The DC for the crafting check increases by 2 for each effective item bonus added to the item. 235 Rather than buying mass-produced, mass-marketed equipment, characters with the right skills can construct their own equipment. Item Creation Feat Required. I ask because I would hate to specialize a character into a specific weapon and then be unable to find a proper magic weapon for them. They make magic items feel more unique and less mass-produced. In folklore, a major part of any magic item's mystique is the tale of its creation. I don’t think that’s necessary) The base DC for crafting a masterwork item is 20. A +1 flaming longsword is no longer an unremarkable magic item if giving a weapon a +1 enhancement bonus requires a sprinkle of dust from a dead star, and if crafting a flaming weapon requires a fragment of a fire elemental's spirit. Item Cost: Brew Potion, Craft Staff, Craft Wand, and Scribe Scroll create items that directly reproduce spell effects, and the power of these items depends on their caster level-that is, a spell from such an item has the power it would have if cast by a spellcaster of that level. Creation Requirements Cost 1,000 gp Fleshwarper, Craft (alchemy) 8 ranks; Heal DC 18; Elixir Cost 300 gp: Burrowing Claws Source Horror Adventures pg. I'm thinking of building a character with a lot of crafting skill feats to make magic items. Is it possible to craft magic items later in the game? Featured on Meta New Feature: Table Support. Is crafting (magic items) worth it? 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